I build Minecraft mods like someone’s going to notice.

One developer. Mods, plugins, and datapacks built with more care than they probably need — then shipped anyway.

How I build

  1. 01

    Prototype

    A quick, ugly, functional first pass — just enough to prove the idea holds up.

  2. 02

    Playtest

    Real worlds, real bugs, real friends breaking things on purpose.

  3. 03

    Ship

    Polished, versioned, documented — then straight onto Modrinth.

Everything I’ve shipped

Pulled straight from Modrinth — publish something new and it lands here on its own.

Find me elsewhere

GitHub for the code, Modrinth for the downloads, Ko-fi if you’d like to buy me a coffee.

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